Although I pretty much find the game mechanics in terms of skill gameplay, decent at least, I have to say that the 6-skill thing, with Cheap GW2 Goldaathe big cooldowns on skill change (I read somewhere it is going to change, right?), limits so much the game.a
I dont want to restart old arguements here, but i really cant understand why having 2 more skills is a bad thing for Blizzard. You could even keep the 6 slots, and give the ability to switch 1 or 2 skills in one specific slot. Kinda like in D2, but only in one slot, and only 1 or 2 skills (without a cooldown ofc, that is).Btw, given the fact the skills still receive huge huge changes in dps, to become balanced, I wonder what is exactly the reason that dps on wiz and wd, is item based and not skill based? How silly it feels to have a staff that does the same or even more damage than that huge gruesome hammer for instance? Im not sure if the skill- based dps buffs should be the way to go, maybe it is as broken.a
But honestly, to me, this is the silliest option.I really hope for the devs to have the guts to change item issues on the whole. Stop this dps Diablo 3 Goldacrap, being the one and only determining stat on a weapon. Esp for wizards and wd!